The Get A Clue series of language arts software is founded upon research and practice in theories of language acquisition and critical thinking. The following articles define the theoretical framework that supports our software and illustrate the practical applications and powerful impact upon learning that it has in the classroom.


 

Software Review, The ComputED Learning Lab
ComputED Gazette, March 2001



 

The Birth of the Clues: A Teacher's Inspiration.

 

Computers as a Conduit for Critical Thinking in the Language Arts Classroom

 

Computers, Critical Thinking, and the Language Arts: A Bibliography

 

Get A Clue Helps Students 'Get a Clue.'
InterfaceDaily.com, July 19, 1999


 

SW Companies Carve Out Unique Niches in Crowded Education Market.
The Heller Report 11:5 (March 2000)